version 0.24 now available on itch.io!
Monolith Bay » Devlog
Hi everyone,
It's been 3 months since the last Monolith Bay's release on itch.io, so it's time for an update. Thanks for everyone's support, here is what's new:
-Ghost Girl dating sequences
-Function to acquire a new house and move in with your girl of choice. You can ask someone to move with you via the open world dating menu.
Added new fun and sexy random encounters that can happen while exploring the open world:
-Argument at the beach
-Sexy beach dance at night
-Fun on the bus
Improvements to the close-up detail of our skin shader and the face of MC. Check out the images for comparison (https://www.patreon.com/posts/version-0-24-new-67192055).
Have a nice day,
Team Monolith
Files
MonolithBay.7z 1.3 GB
Jun 01, 2022
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Monolith Bay
Adult dating adventure
Status | In development |
Author | Team Monolith |
Genre | Adventure |
Tags | 3D, Adult, Dating Sim, Erotic, NSFW, Open World, Romance, Story Rich, Third Person |
More posts
- version 0.42 now available on itch.io!Jan 02, 2024
- version 0.39 now available on itch.io!Sep 05, 2023
- version 0.36 now available on itch.io!Jun 17, 2023
- version 0.33 now available on itch.io!Mar 20, 2023
- version 0.30 now available on itch.io!Dec 14, 2022
- version 0.27 now available on itch.io!Sep 10, 2022
- version 0.21 now available on itch.io!Mar 01, 2022
- Monolith Bay is now available for purchase on Itch.io!Dec 10, 2021
Comments
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Quick two things:
1. Can we have a way to teleport to a safe point should get stuck? A debug? Like I sunk to the bottom of a river and lost about 2 hours of progress because I'm incredibly dumb and don't save for long periods of time.
2. Why are NPC's flying away sometimes? I was trying to find a girl in the open, but I looked up and saw "3500 away" and the number kept climbing. Thought it was funny, but still a bug lmao.
Great fun and great devs, thanks for staying consistent with updates!
1) there is quick travel/teleport from the map, it needs to be unlocked tho
2)NPCs that are not used get put far away from the map for storage, but if they have a quest marker related to them what you describe happens. It is a bug we will fix soon, for now you are save to just ignore the far away markers
Happy you like the game :)